Showing posts with label Roblox Studio. Show all posts
Showing posts with label Roblox Studio. Show all posts

Thursday, February 14, 2013

Studio 2013 Bugs & Fixes



Change is at the core of our platform. ROBLOX Studio 2013 will be constantly updated throughout the year, often multiple times per week. There’s been a wide range of tweaks and enhancements made to Studio in the last couple of weeks–a lot in response to useful feedback we’ve gotten from our users. We’re here with Tim Brown, ROBLOX Studio Team Lead, to give you an update on what’s new.    
The ROBLOX Studio team has heard your feedback and wants to thank you for your patience.  We’ve learned a lot over the past week about how our users use our product, often in ways we didn’t expect, and we’re working to make sure that your experience is at least as good in ROBLOX Studio 2013.  We’ve been working hard over the past week to identify issues people are having with Studio 2013, prioritize them, and fix them.  We’ve made a lot of improvements so far, and have a lot more going out this week.
Before getting to the list of fixes, we thought we’d take some time to outline some of the major updates we’re actively working on. We’re working on getting in-game tools you need to build in Build Mode, and are making sure they appear whether you launch from roblox.com, or ROBLOX Studio. We’re fixing the undo tool as well–un-doing in Studio 2013 causes a lot of crashes, and we’re hoping to address that this week. We’re working on eliminating jerky camera movement that we’ve noticed periodically. We’re also working on updating the properties tab to eliminate freezing when switching between different parts.
Below is the full list of fixes we’ve made in the past couple of weeks.
  • Re-added in-game tools for users using Build mode while in Studio
  • Re-added the “Open Plugins Folder” action
  • Re-added the “Unlock all” action
  • Fixed an issue where users were seeing duplicate plugin toolbars
  • Group and ungroup shortcuts now work
  • Fixed a shutdown crash/close of 3D view
  • Added the ability to customize camera speed settings (Tools->Settings->Studio)
  • Script context menu (right click on a script) now has the following: Collapse all/ Expand all functionality and Comment/Uncomment selection
  • Close button/escape with “Save Dialog” open no longer exists
  • Fixed hang on script close
  • Fixed bug where Studio wouldn’t close when multiple instances were open
  • Build Mode tools now work in second instance launch of Studio
  • Fixed the stamper tool in build mode
  • Re-added 2D handles on resize, translate, and rotate tools (allowing manipulation on occluded parts)
  • Grid no longer on by default–it’s now a setting
  • Backspace key acting as a delete key is now optional in Settings
  • Fixed an issue with the return carriage in closed scripts
  • Removed single letter shortcuts that were stopping users from typing in 3D view
  • Translate tool is easier to grab (larger adornment grab size)
We’ve been planning a ton of new changes that we’ll be working on going forward. Here are the major ones we hope to finish by week’s end.
  • Fix for crash/hang on Undo
  • Fix for jerky camera
  • Fix double deletion of parts in Personal servers and build tools
  • Fix for properties window not updating correctly
  • Re-adding multi-select in explorer
  • Dragger accuracy improvements
  • Re-adding mouse cursor while right clicking and moving camera
  • Add old cursor for mouseover of parts
  • Add the ability to customize the location of directories inside of settings (Tools->Settings->Studio)
  • Fix for “setCursorImage” error in output
  • Fixes for syntax error handling in scripts
  • Shift + F3 fixed for Find Previous
  • Highlight rotate tool adornments on hover
  • Rename context menu item
  • Allow saving of scripts to .lua files
  • Refresh toolbox view when logging in
  • Video record bug fixes
  • Adding screenshot functionality
We’re doing all we can to make sure that ROBLOX Studio 2013 provides you with everything you need to craft the virtual world of your dreams. Did we miss anything? Let us know on the forums or in the comments below!

Tuesday, February 5, 2013

ROBLOX Studio 2013 Fixes and Improvements Coming Soon


SFOTH in ROBLOX Studio 2013One exciting thing about ROBLOX that most people don’t realize right away is it’s not a finished game — it is very much a work in progress. The upside to this is that everyone, both community members and the ROBLOX development team, has a real opportunity to shape the future of ROBLOX. The downside is that since ROBLOX is constantly evolving, it doesn’t stay the same. This can be a source of friction for veteran users who have gotten used to the status quo.
We released ROBLOX Studio 2013 several days ago. One of its key benefits is it runs on a modern, platform-independent framework, meaning we can develop and support one product across the PC and Mac. Ultimately, you will have a more consistent experience, regardless of your platform, and we’ll be able to deliver new features faster.
The ROBLOX Content Team has been using ROBLOX Studio 2013 internally for the past six months to make games such as LEGO Hero Factory: Brain Attack and ROBLOX Battle, and to build the gear items we release in the catalog each week. We have also tested it externally for several months under the “ROBLOX Studio 2.0” moniker. In December, users logged more than 180,000 hours helping us test the new version of Studio. This great test coverage is one of the things that has helped us fix a lot of bugs, the end result being a much more stable Studio.
ROBLOX Studio IconAfter last Thursday’s release, we’ve noticed a lot of bug reports and complaints surfacing in the ROBLOX Studio forums. They range from very minor (e.g., you moved the default location of my favorite menu!) to major (e.g., my level runs slowly in ROBLOX Studio 2013!). The Studio Team is hard at work collecting and prioritizing fixes for these bugs. The first of these fixes will go out this evening, followed by more tomorrow, followed by even more after that.
In the meantime, if you are affected by a serious ROBLOX Studio 2013 issue, we’re making the old version of ROBLOX Studio available for download here. This old version of Studio will not be supported going into the future – we’re making it available on a limited basis while we address the outstanding issues in ROBLOX Studio 2013.
We want ROBLOX Studio 2013 to be a great experience and we’re working hard to get it there. Thank you for your patience.

-Original Post by John Shedletsky.

Friday, February 1, 2013

Roblox Studio 2013

   As you all may know, Roblox Studio 2.0 is no longer available. Why? Because Roblox Studio 2013 has bee released, yesterday, 1/31/13. The new Studio includes many new features, but some are almost useless. Many users have been complaining about this new studio, and we want your opinion! How do you feel about it? Why do you feel that way? How did it affect your building?
   Many users do not like the new studio due to lack in the ability to find things, The plugins folder is not yet to be found, and many more reasons. Although, I personally like the new studio, it just takes some adjusting. This new studio has more to offer, but it is somewhat confusing. So, tell us your likes/dislikes about the new Roblox studio by commenting on this blog post.